Great video by Josh Boston made for Qualcomm about all the interesting stuff they are doing. Loads of cool factoids about the digital landscape. I love seeing abstract numbers quantified into meaningful ones. It’s even better when its done with great visuals and animation.
Just Cause 2 - Impact-death visualisation
‘info-vis’ is getting a tad overcrowded, but this is both morbid AND lovely; two adjectives that aren’t used enough together from my point of view!
The video (created by Jim Blackhurst) plots impact-death scatter-point locations of 11.3 million free-roaming players, and clustered groups of data-points even allow for skeletal landmarks and buildings to become visible.
Its like Photosynth for dead people. Brilliant idea. I’d love to see it for other games. GTA IV spring to mind straight away.
